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Imagine you're explaining to a manufacturer how to build this bus shelter, you might say: "Put a glass panel at the start and the end, add mullions at 2m intervals, then fill in between with the roof and glazing. Just like Max, RailClone has its own modifiers, called operators , that are used to manipulate geometry.

You can group items, create patterns, randomise transforms, UVs and materials IDs, create conditional relationships and much more. Start with the Principles of RailClone tutorial and head to our learning section for loads more videos. New episodes are added regularly! No feature is left unexplained in our comprehensive documentation that even includes two complete books, exercises and scene files. Got a question? Let us know on the forum or simply browse previous conversations and benefit from the knowledge of our helpful support team.

Bake RailClone objects to a proxy cache without destroying instancing or losing access to advanced features. Caches can be stored in the scene or exported to a separate file to minimise file bloat and make them easy to reuse. Distribute non-geometric objects including lights and VDB volumes. Combine them with geometry for hybrid styles and even use RailClone Colour with light tint to create random variations. Precompose objects into standard Max groups and use them as segments that can be any combination of geometric objects, non-geometric objects like lights and VDBs, or both.

Control the banking angle of geometry at any point along a spline by adding easy-to-manipulate gizmos via the RC Spline modifier. By simply rotating a marker, the geometry twists, turns, and smoothly deforms to match.

Distribute geometry at regularly spaced intervals along a spline with more control than ever before. Force an odd number of intervals, an even number, or simply use the original mode where the number is determined by best fit. Make it easier for users to select geometry, change materials, turn on and off elements, or control pretty much any attribute of a graph that takes a numeric input using easy to understand text-based drop-down lists. Use the latest version of Autodesk's built in rendering engine, as well as the latest releases of V-Ray, Corona, and Redshift.

Where multiple markers are found on a spline, the value is taken from the first marker found. Translate or rotate nested generators or composed objects outside the boundary of a clipping area and still retain all the segments. Great for creating s of randomised hinged or sliding doors and windows. With RailClone there are no limits on your creativity. Unlike other scripts and plugins that are designed for a single type of model, in RailClone you can create almost anything.

RailClone uses an easy-to-understand visual Style Editor to create sophisticated structures. Unlike other tools, absolutely zero programming knowledge is necessary. RailClone is fully multi-threaded and highly optimized for speed. This, coupled with the efficient viewport display modes, and powerful instancing means that you can create and render huge objects, made from thousands of highly detailed parts. RailClone assembles, transforms, slices and deforms geometry to create a seamless object.

Just set a few rules, and the object is constructed for you automatically, even on curved paths! Let RailClone do the thinking for you with advanced algorithms to deform geometry to follow sloping paths and surfaces.

Inclined and uneven walls, stairs, handrails and balustrades and stepped fences are no longer a chore to create in 3ds Max. RailClone Pro comes with nearly predefined styles, including fences, railings, barriers, traffic, walls, and much more. The library browser is fully customizable, allowing you to add new categories and models with and share them with your colleagues. RailClone allows anyone to create smart architectural components that are easy to set-up and edit.

It's not just a modelling tool either, its instancing power means you can easily create scenes with huge poly counts. RailClone is an exceptional scene assembly tool. It's rule-based approach to modelling makes parametric layout accessible to VFX artists. From the most intricate detailing to planet-scale designs, RailClone has got you covered. RailClone fits perfectly into design processes that require rapid and regular updates.

Models are fully editable at any time and making changes is fast and easy - which means less time spent updating scenes, and more time spent designing. Plugins compatible with 3ds Max - Official support from Access to new free libraries and macros released during the maintenance period.

We use them in all our environments for each project. Usually for distribution of objects, but sometimes we use them in ways the developers had never dreamed of! I never start using a new version of Max until I've installed both of them. I use them not just to dress scenes and scatter environment elements but also as part of my modeling workflow. The possibilities they afford are almost unlimited. Whether you need quick generic setups or complex show specific creations - RailClone has reliable, easy to use tools that can handle anything.

Compare our Pro and Lite versions. Find out about sales and licensing. Your personal data are to be processed on the basis of art. Entities entitled to the reception of your personal data may be the authorised public bodies; mail providers; providers of the services covered by the agreement; responsible for debt recovery, keeping the archives, document utilization, legal consulting, technical services, IT services and accountancy. Your personal data shall not be transferred to the third country, nor to the international bodies.

Your personal data shall be processed within the period of the agreement and upon your additional consent until you withdraw it. APD shall keep the data for the period of any civil law claim execution connected with the agreement. You have the right to demand an access to your personal data, to correct or to delete the data if there is no other basis for the processing or any other purpose of such processing or to limit the processing of the data, to transfer the data to another administrator and to raise objections to the further data processing if there is no legal basis for further processing and to withdraw any previous consent.

You provide the personal data voluntarily, however they are necessary to conclude the agreement. The refusal of providing such data may result in the refusal of the agreement conclusion. Your data will be automatically processed, including the form of profiling. You are obligated to forward above mentioned information to your representative, especially if you appointed this person in the agreement as the contact person or as the representative for the agreement execution.

Unlike Forest Pack which consolidates the materials applied to source objects automatically, RailClone used to require you to build complex Multi-Sub Object materials and reassign material IDs manually. This could be a time-consuming process, especially when using RailClone as a layout tool to distribute complex models like cars from a 3rd party library.

In RailClone 4 all that has changed. Now the tick of a checkbox is all it takes for RailClone to use the materials assigned to the source geometry automatically. But as soon as you hit render the materials on the source objects are used. At the time of release, this feature is already supported by V-Ray and Arnold. Other renderers can easily add support using our API so we hope you will see more widespread adoption very soon.

You can take the output of one RailClone object and use it as a segment inside another, all while retaining full instancing and in the same graph. Nesting generators can dramatically simplify your graphs and we recommend introducing it to your workflow early. Both graphs create exactly the same geometry, but RailClone 4 uses nested generators. As you can see it has far fewer nodes to achieve the same result, and more importantly, it was much easier and more logical to create!

This mode brings the total number of ways to previewing geometry to four, including the ability to display a full mesh, points-cloud, proxy geometry, and now an instanced Quick Mesh mode too. The more geometry that is actually instanced in your style, the more you will benefit from this new mode. RailClone 4 introduces markers. These can be added at any point on a spline and used to place geometry exactly where you need it. In previous versions of RailClone, users would add vertices to achieve something similar, but unlike vertices, markers do not affect the shape of the spline so they can be easily added and repositioned without you having to worry about affecting the path.

Markers are applied to the path using a brand new RC Spline Modifier. This offers several controls to help you to create procedural layouts by positioning markers using real-world distances or percentages in relation to the start and end of the spline, or from specific vertices. You can even add multiple markers simply by clicking on the spline. Check RailClone Price. To support markers, generators now have new marker inputs.

For creating even more flexible styles, Markers also have the benefit of several parameters that can be used to control nearly any aspect of a RailClone graph. Each Marker has an Index value that can be used in conjunction with the updated Selector operator to choose geometry. Each marker also has 9 additional multipurpose parameters that can be used to control pretty much anything you like.

RailClone style editor has a new interface for creating RC Spline presets. This feature allows you to create sets of parameter names and unit types that become available to select in the RC Spline modifier using a handy drop-down list.

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